
I - Greed: You have to get a lot of Jewels here.H - Enchanted Wall: Activate the Enchanted Wall and create as many Jewels as you can.Pick up Jewels that are created when it suffocates. G - Amoeba: Surround the Amoeba with boulders so it can't grow any more.F - Firefly Dens: Each Firefly is guarding a Jewel.E - Guard: The Jewels are there for the grabbing, but they are guarded by the deadly Fireflies.D - Butterflies: Drop boulders on Butterflies to create Jewels.B - Rooms: Pick up Jewels, but you must move boulders to get all Jewels.A - Intro: Pick up Jewels and exit before time is up.Every cave can be played in 5 difficulty grades. There are 16 caves, which are marked A to P. The tunnels Rockford has dug, then glisten briefly. Extra-lives are granted every 500 points. ("ESC" for emulators)Įvery player has 3 lives.


Several puzzle elements add variety to the game, such as walls which will turn falling boulders into diamonds. Additionally, every level has a time limit. Obstacles in the caves include boulders, monsters which will kill Rockford upon touching them (but which can be eradicated by crushing them with falling boulders - some of the monsters then release a number of diamonds), and green slime that spreads through the entire cave and blocks pathways. Once he has enough diamonds, a portal opens that takes him to the next stage.
Boulder dash iii series#
Other than that, the 16 new scenarios are similar in gameplay to the levels of Boulder Dash I and II: Rockford still digs through a series of caves to retrieve diamonds. The third part of the popular series, Boulder Dash III adds a sci-fi spin to the graphics (called MetalGrafik), with Rockford now wearing a spacesuit and running through a more futuristic setting.
